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Table 1 A complete table with results from the ANISPELL recordings

From: BCI inside a virtual reality classroom: a potential training tool for attention

Subject

1

2

3

4

5

t p (10−2 s)

38:53

44:59

39:64

38:61

34:43

Features

[9 16]

[20 24 18 4]

[9 18 13]

[9 12 5]

[1 3 24]

ϕtest set

0.77

0.66

0.60

0.66

0.51

Def. p. error

0.47

0.33

0.30

0.23

0.37

Opt. σ

0.66

1.80

6.00

20.35

1.60

Opt. C

17.10

0.59

1.20

11.00

1.24

Opt. p. error

0.37

0.30

0.27

0.23

0.30

ϕ p. set

0.27

0.41

0.47

0.54

0.42

AUC p. set

0.68

0.77

0.68

0.80

0.73

SE. p. set

0.53

0.60

0.67

0.80

0.87

SP. p. set

0.73

0.80

0.80

0.67

0.53

TGS

80.5

78.5

85

79

87.5

  1. “p” stands for the performance-set. Total game score (TGS) represents the points the subjects achieved during the experiments